24 April 2012

Pirates to the rescue ?

A motley crew of 1/72 Caesar, Orion and Esci/Italeri modern figures I recently finished for a game we'd been planning for a fictional modern-day scenario

The pirates were trying to rescue their leader who had been captured by UN forces and who was being held in a compound in a medium-sized old colonial town somewhere along the coast of East Africa, bordering the Indian Ocean. 

The pirates had some help from the local populace who were armed and hostile to the UN soldiers in the town, and even more help from a group of combat-tested renegade troops from the country's regular forces.

In spite of the help, the pirates got soundly thrashed (good show too).

We used a free set of one-page skirmish rules called FUBAR. 

Quite good for the job, but we included some tweaks to the activation process that put the pirates at a great disadvantage so they spent the majority of their time undecided and floundering around getting shot to pieces.

17 April 2012

Abandoned Tram

A few weeks ago my mate Iván phoned me and said he'd found a 1/72 scale model tram lying abandoned in the gutter and immediately thought of me.

I like to think he thought of me because of the 1/72 tram, not me lying in the gutter - as a respectable middle-aged man I now no longer end up in the gutter after a mad Saturday night out.

It's a promotional model of some kind that the local tram company must have been using at some event, and must have been just slung away when they finished with the promotion.

It's a bit scratched, but it looks the business and all it needs is a bit more dirtying up and we've got a nice scenery piece for a modern-day / post-apocalyptic game.

Thanks Iván.

15 April 2012

FUBAR WW2 Skirmish Game - Brazo de Nelson Wargame Club

Two weekends ago we did a first test of the FUBAR free rules with a WW2 game. 

The scenario consisted of a British infantry and tank attack on some houses defended by Germans who had a Tiger and a Puma. 

Defenders were deployed hidden on a map and, in the spirit of the rules, we improvised a spotting system on the fly. 

At the beginning the British advance took place without too many setbacks and they even destroyed the Puma and immobilized the German Tiger, but as they approached the houses the resistance hardened.

 Some already depleted attacking units attempted melee assaults but all were destroyed for few casualties and although the Tiger was pinned down, it managed to keep firing and crippled the Shermans one by one. 

A German defensive victory. 

Battle Map by our gaming artist Iván - Skulls are knocked out units, explosions are damaged units.